Search found 30 matches

by Bossk
Sat Apr 30, 2011 2:58 am
Forum: Chit Chat
Topic: Testing frantic / beta discussion thread
Replies: 398
Views: 458394

Re: Testing frantic / beta discussion thread

Bah, wish I wasn't so busy, I'd keep playing more. Really enjoyed being in that frantic...might get in again after the summer. Though I'll be starting on a Ph.D., so I'll have to see how much time that takes.

Plus I continue to resist getting a smartphone.
by Bossk
Sun Mar 27, 2011 11:01 pm
Forum: New Features
Topic: 2 Suggestions/Improvements
Replies: 12
Views: 17722

Re: 2 Suggestions/Improvements

Unless the numbers have been changed (don't know), as a lvl 1 repper you do halfway decent reps on other lvl 1's and even on lvl 2's. anybody above that you don't get anything worthwhile unless bonus points are invovled. Assuming numbers are same as they used to be, active reppers tend to shoot up t...
by Bossk
Wed Feb 23, 2011 5:08 pm
Forum: Chit Chat
Topic: Testing frantic / beta discussion thread
Replies: 398
Views: 458394

Re: Testing frantic / beta discussion thread

Maybe change it so you get more info by having ships in the sector? I mean, basic set up of LC scans could tell you that there are krills and bors in a sector (but navcom shows red, so you might assume only krills there). I like the general concept of scans associated with ships being tied back into...
by Bossk
Wed Feb 23, 2011 4:58 pm
Forum: Bugs
Topic: The big thread of things that are wrong
Replies: 655
Views: 756720

Re: The big thread of things that are wrong

I always felt that roids damage should apply to reppers. After all, it's just rocks tumbling around. On the other hand, it shouldn't result in PDS damage. You aren't actively engaging in hostile activity while doing it (so no reason for them to target you). Maybe not the right thread for this, but ...
by Bossk
Tue Feb 15, 2011 6:50 pm
Forum: Bugs
Topic: The big thread of things that are wrong
Replies: 655
Views: 756720

Re: The big thread of things that are wrong

Blacklotus, are you refering to a situation where this screen is presenting the wrong numbers? Damage points repaired: 102 New damage points: 12016 Points gained from repair: 102 Bonus points awarded: 50 Total points gained: 152 New score: 78470 >>>>>>>> i.e. this number is not the correct value?
by Bossk
Tue Feb 15, 2011 3:26 am
Forum: Chit Chat
Topic: Testing frantic / beta discussion thread
Replies: 398
Views: 458394

Re: Testing frantic / beta discussion thread

Pilots cannot exit a carrier while it is hypering. Carrier pilot still can't eject them. Pilots can cloak while traveling in a carrier. Pilots cannot search for PU's while inside a carrier.

Scrap limit is apparently set at 5k. no apparent issues with comms being scrambled in NSA.
by Bossk
Tue Feb 15, 2011 2:43 am
Forum: Chit Chat
Topic: Testing frantic / beta discussion thread
Replies: 398
Views: 458394

Re: Testing frantic / beta discussion thread

Cruisers still cannot enter a carrier, despite the official name of "Cruiser Carrier" also, on my ship stats page, I have shields:60 speed:30 weapons:32. I can hyper with a ship inside and he seems to be traveling just fine. Pilots cannot enter after Carrier leaves system, either in same t...
by Bossk
Tue Feb 15, 2011 1:11 am
Forum: Chit Chat
Topic: Testing frantic / beta discussion thread
Replies: 398
Views: 458394

Re: Testing frantic / beta discussion thread

I'll post various updates of my carrier testing as we do them.

I was able to pick up a carrier.
Pilots can enter carrier, even if cloaked.
I cannot see who is inside the carrier. No option for ejecting them.

Haven't tried to hyper yet.
by Bossk
Tue Feb 15, 2011 12:04 am
Forum: New Features
Topic: Pickups
Replies: 1
Views: 5643

Pickups

Ecvej, we've been having a spirited debate regarding certain pickups over in Tara's. The short form is this. hypering while cloaked is a new feature that's been added. The old version of the game had a PU that would cloak the receiver. It was asked if someone who got that PU would be able to hyper c...
by Bossk
Mon Feb 14, 2011 11:12 pm
Forum: New Features
Topic: [DONE] Kill Icons
Replies: 2
Views: 6622

[DONE] Kill Icons

Definetly low priority, but I liked the old kill icons. I vaguely remember them showing on the main screen, just a bunch of little logos side by side. Always wanted to get 20 or 30 kills and see how it looked... never did :P in any case, I'd like that rather than just a number. But only after all th...