That would pretty much take away all the new interest I have in playing a cloaker.ecvej wrote:Good compromise be that cloaked incoming can be seen due to the hyper engine being detected but they arrive in sector cloaked?
Search found 66 matches
- Mon Aug 22, 2011 12:10 am
- Forum: Chit Chat
- Topic: Sooo, new Beta ?
- Replies: 32
- Views: 41137
Re: Sooo, new Beta ?
- Sat Aug 20, 2011 10:26 am
- Forum: Chit Chat
- Topic: Sooo, new Beta ?
- Replies: 32
- Views: 41137
Re: Sooo, new Beta ?
I didn't understand your scenario. I thought someone did pickups EoT/SoT against you, which is why I went with 9 shots. It doesn't matter either way. And no, you won't stand a chance. When one person can decloak at any time during the no hyper window and fire shots in fractions of a second, they're ...
- Sat Aug 20, 2011 9:19 am
- Forum: Chit Chat
- Topic: Sooo, new Beta ?
- Replies: 32
- Views: 41137
Re: Sooo, new Beta ?
You realize that the cloaker could have just decloaked and killed you with 9 shots anyway right? Attacking with pickups is almost always less effective than simply decloaking and shooting. So you would have died whether the pickup attack while cloaked ability was in the game or not. It sounds like ...
- Sat Aug 20, 2011 4:04 am
- Forum: Chit Chat
- Topic: Sooo, new Beta ?
- Replies: 32
- Views: 41137
Re: Sooo, new Beta ?
Cloakers are not too powerful. you just think like that because we were in a frantic and luckily: 1. there was quite a lot of active cloakers 2. not too many active bombers 3. lots of careless people leaving their ships out in the open In a real beta, there is Auto-Pilot, Sleep Tick, and 3 hour tur...
- Fri Aug 19, 2011 7:38 am
- Forum: Chit Chat
- Topic: Sooo, new Beta ?
- Replies: 32
- Views: 41137
Re: Sooo, new Beta ?
I liked the scans when entire legions were made of bombers. Made it easier to see them coming and get back in time before they destroy your home world in 5 turns.
With a (hopefully) more even spread of ship types now though, it would be nice to go back to the old system.
With a (hopefully) more even spread of ship types now though, it would be nice to go back to the old system.
- Fri Aug 12, 2011 7:59 am
- Forum: Bugs
- Topic: The big thread of things that are wrong
- Replies: 655
- Views: 821787
Re: The big thread of things that are wrong
- Thu Aug 11, 2011 9:25 pm
- Forum: Bugs
- Topic: The big thread of things that are wrong
- Replies: 655
- Views: 821787
Re: The big thread of things that are wrong
- Thu Aug 11, 2011 7:42 am
- Forum: Bugs
- Topic: The big thread of things that are wrong
- Replies: 655
- Views: 821787
Re: The big thread of things that are wrong
EDIT: Hm, seems like they disappear after 8 turns or so maybe? That's pretty short.
- Wed Aug 03, 2011 5:53 pm
- Forum: Bugs
- Topic: The big thread of things that are wrong
- Replies: 655
- Views: 821787
Re: The big thread of things that are wrong
- Tue Aug 02, 2011 6:18 pm
- Forum: New Features
- Topic: Dominant legions being bor-ing
- Replies: 22
- Views: 27840
Re: Dominant legions being bor-ing
Fwiffo, the idea is to encourage planet killing over point whoring. If you decide to spend 100 turns getting 7 cruisers over killing a planet, you should take the consequences of that action. This also would allow legions that are out of it a chance to get back into the game. I think the turn amoun...