Search found 32 matches

by Islander
Mon Jul 09, 2012 9:05 am
Forum: Chit Chat
Topic: Ridiculous game!!
Replies: 36
Views: 51227

Re: Ridiculous game!!

yeah it tells me they will just jump the next planet, bomb, then leave once the enemy comes -- and they get rewarded with cruisers while other legions are dying in fleet to fleet battles. smart strategy, and you almost got away with it (if you did, guess who'd be whining?). if you were the other thr...
by Islander
Mon Jul 09, 2012 5:25 am
Forum: Chit Chat
Topic: Ridiculous game!!
Replies: 36
Views: 51227

Re: Ridiculous game!!

stop whining because you lost. its not like people cheated, the bors did this to themselves... you really think jumping around with four active bombers going cruiser at about the same time and tons of cloakers wouldn't attract attention? jax did the right thing, and the results speak for themselves....
by Islander
Thu Oct 20, 2011 12:01 am
Forum: Chit Chat
Topic: Ajaxians
Replies: 53
Views: 61225

Re: Ajaxians

I always thought the tibbors backstabbed the krills after they tri-napped and successfully forced the Jax out of the roids, thus eventually pushing them into an alliance with the Jax? Would love to know the real story behind that.
by Islander
Thu Oct 13, 2011 7:14 am
Forum: Bugs
Topic: The big thread of things that are wrong
Replies: 655
Views: 765261

Re: The big thread of things that are wrong

Not sure if it is a bug:
I can enter a carrier that is on his/her sleep tick? (well, I haven't tried but the button does appear...)
by Islander
Thu Oct 13, 2011 3:19 am
Forum: New Features
Topic: New anti-bunny rule proposal
Replies: 5
Views: 9951

Re: New anti-bunny rule proposal

Even before anti-bunny hunting measures took place, no points were already given to those shooting more than two levels below. I don't think anybody complained about that. Kill count should also not reflect those killed more than two levels below... nobody is complaining about that either. In my opi...
by Islander
Tue Oct 11, 2011 3:43 am
Forum: New Features
Topic: Reduce Number of Legions?
Replies: 18
Views: 23351

Re: Reduce Number of Legions?

What? No wonder I looked stupid typing.with.dots when i was in NSA! :P
by Islander
Sat Oct 08, 2011 12:10 am
Forum: New Features
Topic: Reduce Number of Legions?
Replies: 18
Views: 23351

Re: Reduce Number of Legions?

Can we at least get advanced warning on what the new changes would be and when they would be implemented? I just got a free attack while cloaked and found out I couldn't use them anymore? Now I don't know if this is a new feature or a bug. Scratch that, I got another free and was still able to do th...
by Islander
Thu Oct 06, 2011 5:54 pm
Forum: Bugs
Topic: The big thread of things that are wrong
Replies: 655
Views: 765261

Re: The big thread of things that are wrong

probably because they're cloaked decoys?
you get them when you're cloaked at the time of pickup.
by Islander
Wed Sep 28, 2011 3:54 pm
Forum: New Features
Topic: Reduce Number of Legions?
Replies: 18
Views: 23351

Re: Reduce Number of Legions?

I think the easiest solution would be to bring back Self-Destruct?

Otherwise, you'd probably need to change the map? Not really sure how that would impact the code.
Keeping the same map might put the legion in the middle at a disadvantage?
by Islander
Wed Sep 21, 2011 3:23 pm
Forum: Chit Chat
Topic: 2 min frantic
Replies: 22
Views: 29345

Re: 2 min frantic

At first I thought it was too fast -- sometimes you couldn't even think, strategize and communicate properly. But after a while I believe I may have adjusted a bit (multiple tabs are a must!) but sometimes (especially when a lot is going on) you still get overwhelmed, miss a jump here and there, or ...