Search found 23 matches

by Jhyphi
Tue Sep 06, 2011 5:45 am
Forum: Chit Chat
Topic: Cloaker feature/nerf/adjustment thread
Replies: 36
Views: 45668

Re: Cloaker feature/nerf/adjustment thread

That actually made me think of another alternative.

****If there are no enemies in sector, the very first free/triple shot decloaks the ship.****

Think of it as, if enemy fleet is not in a ship battle, then everyone will immediately focus their attention on a detected cloaker = not hidden.
by Jhyphi
Tue Sep 06, 2011 5:39 am
Forum: Chit Chat
Topic: Cloaker feature/nerf/adjustment thread
Replies: 36
Views: 45668

Re: Cloaker feature/nerf/adjustment thread

The point is that not being able to kill a single cloaker with an entire fleet is a problem.

Cloaking should be a perk for being active in a fight or for quick scouting (quick in/out at 5 min hyper window). It shouldn't be an easy way to avoid being killed while inactive by yourself in enemy fleets.
by Jhyphi
Tue Sep 06, 2011 4:48 am
Forum: Chit Chat
Topic: Cloaker feature/nerf/adjustment thread
Replies: 36
Views: 45668

Re: Cloaker feature/nerf/adjustment thread

I disagree. The problem is not points gained, for which it is fine or maybe not good enough according to LoB. The problem is that a cloaked ship is nearly unkillable. We had the entire tib fleet doing pickups for 1.5 turns and couldn't kill a single offline cloaked ship. And the time before that req...
by Jhyphi
Mon Sep 05, 2011 3:39 pm
Forum: Chit Chat
Topic: Cloaker feature/nerf/adjustment thread
Replies: 36
Views: 45668

Re: Cloaker feature/nerf/adjustment thread

I'm still unsure how reppers can put counters on without auto-detection. Though, I do like the part about carriers having higher ability to decloak a ship given that the carrier lost some of it's usefulness with AP. Overall, I think cloakers need to be killed more easily. I DON'T think it would make...
by Jhyphi
Sat Aug 06, 2011 10:13 am
Forum: Chit Chat
Topic: Why didnt the Bors fight the Jaxs?
Replies: 40
Views: 49552

Re: Why didnt the Bors fight the Jaxs?

Demo - you said, "Jyphi, as I recall the bors refused to fight in anyone else's homeworld as well" WHAT ABOUT NEUTRAL ZONES??? Bors were willing to fight there most of the game while Jax didn't want to. JAX ONLY WANTED TO FIGHT IN THEIR HW OR NOTHING AT ALL. Please read. I said "2 leg...
by Jhyphi
Sat Aug 06, 2011 1:54 am
Forum: Chit Chat
Topic: Why didnt the Bors fight the Jaxs?
Replies: 40
Views: 49552

Re: Why didnt the Bors fight the Jaxs?

Wow, so much whining and "boring" talk from the 2 legions that pretty much only fed off the tibs or tried to fight only in their HW all beta. The Krils did put up 2 good fights, the jax not so much. Including running out of Boraxus in that 3v1 trinap that completely failed because of jax ...
by Jhyphi
Sat Aug 06, 2011 1:45 am
Forum: New Features
Topic: Dominant legions being bor-ing
Replies: 22
Views: 27488

Re: Dominant legions being bor-ing

There were definitely more than 3 battles. Just because the Jax ran away after 1/2 turns doesn't make it not a battle. For example the battle in boraxus between bors vs. the "other 3" or the one near the end with Bors + Tibs vs. Jax. It just means the Jax ran away scared all the time. As p...
by Jhyphi
Thu Aug 04, 2011 10:21 pm
Forum: New Features
Topic: Base regen
Replies: 2
Views: 5421

Re: Base regen

I think the problem why the Bors didn't stay to try to kill the bases is exactly the opposite problem. Bases couldn't be destroyed that quickly. Making base regen even faster + more scrap doesn't solve anything except make bases be near full every time meaning it'd be even harder to kill bases. So t...
by Jhyphi
Thu Aug 04, 2011 10:00 pm
Forum: New Features
Topic: Dominant legions being bor-ing
Replies: 22
Views: 27488

Re: Dominant legions being bor-ing

Hi Lob, So as you mentioned, the "problem" is that "you were only interested in fighting us alone outside Ajaxus or us + krills in boraxus, we were only interested in fighting you in ajaxus, or us + krils outside boraxus". I don't see this as an issue at all. Everyone wants to fi...
by Jhyphi
Thu Aug 04, 2011 12:23 pm
Forum: New Features
Topic: Dominant legions being bor-ing
Replies: 22
Views: 27488

Re: Dominant legions being bor-ing

You're way over-exaggerating everything. First off, the tri-nap failed only 1 week and 6 turns ago. Meaning in that 1 week, 2 and soon to be 3 bases will be killed. I don't think that's "taking too long to finish the beta". That's almost 1 base every 2 days. I hate to see what you consider...