Bunny hunting

Suggest and discuss new ideas or ways we can improve the game.
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Jhyphi
Posts: 23
Joined: Mon Apr 25, 2011 10:09 pm

Bunny hunting

Post by Jhyphi »

I think there should be a rule that if there are no other enemy ships in the sector that are non-bunnies, then you can shoot them for no points.
LoB
Posts: 27
Joined: Mon Jun 13, 2011 9:06 pm

Re: Bunny hunting

Post by LoB »

Alternative solution:
Suppose low level ships are "smaller" or say "less armed, so don't show up well on radar". So there's a chance that you might completely miss it. Say if lvl difference is 3 there is 50% chance to miss, and 75% if lvl difference is 4. Missed shots do no damage (and you don't get any points anyway for shooting low levels) but you still receive full PDS/Roids damage. This way, to shoot a bunny you'd need to use almost all your moves for the turn (or even more sometimes) so shooting them in blob fights (which i think is the main reason for new rule) puts you at massive disadvantage, but in neutral sectors, for the purposes of denying scans or hw regen this would be a valid approach.
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