a new ship

Suggest and discuss new ideas or ways we can improve the game.
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DarthBrooks
Posts: 15
Joined: Fri Jan 21, 2011 8:00 pm

a new ship

Post by DarthBrooks »

How about a new ship that can scan a sector for cloakers (using moves) and if it finds can then attack, maybe getting some sort of bonus score. but no bonus against other ships. i think that only these ships would be able to attack the cloaked ship. once the cloaker leaves the sector it would then be off the radar.
I think this idea becomes useful in the new game mechanics.

give your thoughts everyone.

btw this would be low priority compared to getting TVS v2 up and running fully, so possibly something for the future
Zypher
Administrator
Posts: 195
Joined: Tue Nov 23, 2010 9:06 pm

Re: a new ship

Post by Zypher »

really like this alot. maybe able to scan 2 sectors away and remove the SCAN feature from LC controls. dont really like the scan feature at all.
Sephiroth
Posts: 50
Joined: Sat Mar 05, 2011 11:03 am

Re: a new ship

Post by Sephiroth »

yeah new ships :D and its actually fair if cloackers can hyper cloacked
Zypher
Administrator
Posts: 195
Joined: Tue Nov 23, 2010 9:06 pm

Re: a new ship

Post by Zypher »

*bump* any Admin input on this one?
ecvej
Developer / Administrator
Posts: 704
Joined: Sun Sep 28, 2008 11:43 pm

Re: a new ship

Post by ecvej »

Focussing on getting all the features in first. Maybe we can set up a council or something after that for people to decide on the changes we should make.
Zypher
Administrator
Posts: 195
Joined: Tue Nov 23, 2010 9:06 pm

Re: a new ship

Post by Zypher »

good call thanks for commenting :D
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