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Change to Cloakers

Posted: Wed Apr 24, 2013 11:02 am
by Legion
Tricksy ickle cloakers :-P

Cloakers are evil ickle buggers to kill when piloted properly and are even more effective now they can hyper cloaked, I just think they need to be given one small disadvantage of not being able to do PU's when cloaked ;-) I know alot of cloaker pilots won't like this, but it would force them to decloak and fight rather then being able to stay cloaked and look for triples/Frees. it also make life a bit more exciting when they are forced to cloak damaged. no hiding and hoping for a HMR ;-)

Re: Change to Cloakers

Posted: Thu May 02, 2013 11:39 pm
by 2ice2bme
aww you hate me that much? <3

Re: Change to Cloakers

Posted: Fri May 03, 2013 8:36 am
by Sephiroth
legion, that would be an option, however I do think that decloacking should come at 0 move cost and cloacking cost should be put at 3 moves again in that case.

Re: Change to Cloakers

Posted: Fri May 03, 2013 1:47 pm
by Legion
Yeah Sephi I like it :-)

Re: Change to Cloakers

Posted: Wed May 08, 2013 8:15 pm
by Arch
Not a bad idea, Seph.

Or at least have it de-cloak you if you use an attack pickup - did it use to do that?

Re: Change to Cloakers

Posted: Fri May 10, 2013 5:23 pm
by Legion
No it didn't before, but that would be a simple and cool change if they did Arch :-)

Re: Change to Cloakers

Posted: Thu May 16, 2013 9:46 am
by R34p3r
First of all, get ri of invul pickups for cloaked ships. It's just too powerful if you're cloaked and can't be damaged.