The big thread of things that are wrong

Report bugs and errors found in the game.
iceblink
Posts: 294
Joined: Fri Feb 27, 2009 11:46 pm

Re: The big thread of things that are wrong

Post by iceblink »

Chance of 1 in 100000 for five in a row if it's a 10% chance for a single one ...
ecvej
Developer / Administrator
Posts: 704
Joined: Sun Sep 28, 2008 11:43 pm

Re: The big thread of things that are wrong

Post by ecvej »

So if you have 50 players making 300 ticks in a beta you're already up to a 15% chance it'll happen. Therefore, after a few games the bug would be if it didn't happen.
Lethal2Trash
Posts: 15
Joined: Fri Feb 27, 2009 11:58 pm

Re: The big thread of things that are wrong

Post by Lethal2Trash »

When I search iceblink in rankings he comes up as #1 but when I look at the actual rankings list he's 33 (last tick he was 9, hehe).
It's the same with any name I look up.
ecvej
Developer / Administrator
Posts: 704
Joined: Sun Sep 28, 2008 11:43 pm

Re: The big thread of things that are wrong

Post by ecvej »

Current location is still displayed wrong after coming out of escape pod
redken
Posts: 16
Joined: Tue Jul 12, 2011 10:08 pm

Re: The big thread of things that are wrong

Post by redken »

Possible bug. Can someone with scans of 3suns from the other legions see if they can see any tib decoys their?

I'm not sure if it just that nobody has been clearing our decoys from 3suns, but we have had decoys there for a very long time now, but it has never showed the sector as green even when it has been empty apart from our decoys. should the sector be painted green with 3 tib decoys and no enemy ships or has the role of decoys in sector domination changed now?

The Three Suns - Enemy scan

Enemies: 3 Friendlies: 0 (3) Incoming: 0 Outgoing: 2
Pilot Legion Level Score Hitpoints Ship Last move
Arch Boraxian 5 40,715 10000/10000 Repair Ship 87
Islander* Ajaxian 5 38,839 10000/10000 Eagle Of Tunardia 107
Toria Ajaxian 5 37,442 7875/10000 Eagle Of Tunardia 107
Islander
Posts: 32
Joined: Fri Jul 01, 2011 4:10 pm

Re: The big thread of things that are wrong

Post by Islander »

probably because they're cloaked decoys?
you get them when you're cloaked at the time of pickup.
EyeContact
Posts: 15
Joined: Sat Jun 18, 2011 7:40 pm

Re: The big thread of things that are wrong

Post by EyeContact »

It's possible to (self)repair while hypering, bug or feature?
iceblink
Posts: 294
Joined: Fri Feb 27, 2009 11:46 pm

Re: The big thread of things that are wrong

Post by iceblink »

EyeContact wrote:It's possible to (self)repair while hypering, bug or feature?
self repair: feature
Anakin
Posts: 44
Joined: Fri Sep 09, 2011 10:53 am

Re: The big thread of things that are wrong

Post by Anakin »

::Attack on Roverino::
Scan of enemy craft:
Damage points deducted: 153

Tick xxx Anakin attacked Roverino
Tick xxx Pickup (Triple attack)

I have a lvl 4 cloaker and he has a lvl 1 bomber.

Earlier I had a whooping 68 points for a triple on a lvl 4, just after a normal of 282 on a lvl 5.

118 Falashar -68 1162 <---- lvl 4 triple
117 Islander -282 5564 <---- lvl 5 normal attack
______________________________

Furthermore... on your anti-bunny rule... I need/want sector domination and I find a lonely lvl 1. Why do I get minus 1500 per hit FOR MY OWN RIGHT to clear a lonely pilot in a sector that helps regen HW?

While I understand that the rule can help certain cases.. in my case it subtracted points for my own right of clearing a sector... and no.. I don`t want to wait for ships "within no-penalty zone".

Suggestion: Make it so you don`t get POINTS for shooting within the "zone".. but penalty is too much.

[EDIT]Full facts on anti-bunny rule. Our blob was in Ajaxus, going back to Tibra, via SC - TMC. Said TMC was red for 3 turns previous of us moving. The said red dot was moving from MH to it. When we arrived in TMC, the guy was still there. At that time, the Kril blob was CW, but took a different route. Either way, a lonely ship in a sector so close to HW, which can help rep OUR HW is a target anyway. SO I shot, regardless of points lost. A right decision, since the Krils jumped to Tibra about the time we did... and burned their fingers a bit by gambling on us being somewhere else.

tl;dr: Lonely ship, inactive, in the middle of the blob that moves early... so you need to kill it early to not see the early jumpers. Which comes at a price: -1500 per shot. Which is stupid.
Last edited by Anakin on Sun Oct 09, 2011 5:30 pm, edited 2 times in total.
iceblink
Posts: 294
Joined: Fri Feb 27, 2009 11:46 pm

Re: The big thread of things that are wrong

Post by iceblink »

In what sector did this happen? It might have been low damage T118?

About the negative points: how do you think the level 1 felt about getting killed by a big bully with just a few shots? That's why the negative points are there ;-)
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