Testing frantic / beta discussion thread
Re: Testing frantic / beta discussion thread
LC scans should now be fully functional, and I have increased the council size to allow more testers. You may need to refresh / clear cache to get them to work.
Re: Testing frantic / beta discussion thread
Well played all - good fun
Frantic starting in a few hours. Happy shooting.

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- Posts: 90
- Joined: Fri Jan 21, 2011 7:36 pm
Re: Testing frantic / beta discussion thread
...no stats from last game still?
Re: Testing frantic / beta discussion thread
Nah not doing stats until the first proper game. They wouldn't have meant much for example due to the 255 moves some people got to use one tick and some players got awarded ships, points and extra moves to test things. Don't think we're far off proper games though 

Re: Testing frantic / beta discussion thread
We'll just remember here that ecvej managed to kill your cruiser Spidey :p
Re: Testing frantic / beta discussion thread
Lc approval / disapproval button is now in. Please vote to test it calculates things correctly. It won't have any effect on voting LC's out of office - I'll update you when that changes.
Re: Testing frantic / beta discussion thread
LC aproval falling below 80 should now start an election. Only actives and non decoys should count.
Re: Testing frantic / beta discussion thread
It sounds pretty good! I've managed to miss the trials so far so really looking forward to what the game looks like soon!
Re: Testing frantic / beta discussion thread
Oh, Katie - I've missed you so...
B.


B.
Re: Testing frantic / beta discussion thread
LOL hi Whykt.
did i miss something or were you able to have more then the Original 3 VCs in that last Frantic, seemed i looked at Main Comp and saw like 6 VCs. Update?
did i miss something or were you able to have more then the Original 3 VCs in that last Frantic, seemed i looked at Main Comp and saw like 6 VCs. Update?