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Re: The big thread of things that are wrong

Posted: Wed Jul 20, 2011 6:05 am
by iceblink
rumour has it that if you cloak you don't suffer PDS damage

Re: The big thread of things that are wrong

Posted: Wed Jul 20, 2011 7:33 am
by Fwiffo
iceblink wrote:rumour has it that if you cloak you don't suffer PDS damage
Pretty sure that's how it's supposed to be, since you aren't visible to the gunners. Not sure about taking pickup shots while cloaked though.

On the other hand, my repair ship didn't take any Roids damage on my repairs this turn (unless I'm blind and missed it somewhere). They're supposed to get hit by that.

Re: The big thread of things that are wrong

Posted: Fri Jul 22, 2011 1:14 am
by ecvej
Comms sent by a friendly pilot who then rogues still show up as green if sent to all friendlies. How should reply buttons work in such cases?

Re: The big thread of things that are wrong

Posted: Fri Jul 22, 2011 2:11 am
by Demolition
I'd guess it should work the same as When your planet is dead and a player comms then dies. IE they are no longer friendly so only taunts should be allowed. Btw, I think atm the example I mentioned is the same as your example. The comm is still green

Re: Found a bug

Posted: Fri Jul 22, 2011 11:29 am
by KiLLeRKoRN
no1 cares? it does let you use all 5 moves if you are cloaked and get a tripple :) could take down a lvl 5 on my own if that happens :P

Re: Found a bug

Posted: Fri Jul 22, 2011 2:58 pm
by Demolition
Post in the bug thread killer

Re: The big thread of things that are wrong

Posted: Fri Jul 22, 2011 6:01 pm
by Demolition
Found a bug in scans

I checked the outgoing scans for roids t108 and found that it displayed 3 ships

yet at the bottom left it had 1-8 as if there where 8 ships going out

Re: The big thread of things that are wrong

Posted: Fri Jul 22, 2011 9:55 pm
by Clementus
Not sure if this is a bug or more of just a pain in the ass :P But if you get a Decoy PU when cloaked it creates an uncloaked Decoy :( This is a bit of a pain when you are trying to be stealthy! Either the choice to not have the decoy at all or make it a cloaked decoy would be funky!

Re: The big thread of things that are wrong

Posted: Sun Jul 24, 2011 11:21 pm
by Chilidog
I think I hypered out of a sector with 14 mins remaining, isn't the cut off 15 min (this was not a frantic but a regular game beta)

i was alone so I didn't upset the shfit of the galaxy

Re: The big thread of things that are wrong

Posted: Mon Jul 25, 2011 4:20 pm
by Clementus
Changed to 10 minutes a while back Chili.