Suggest and discuss new ideas or ways we can improve the game.
-
Sephiroth
- Posts: 50
- Joined: Sat Mar 05, 2011 11:03 am
Post
by Sephiroth »
I would prefer to limit cargo space at the very least.. or the otherway around: points gained per scrap dropped. That would work for me as well
Formula in the latter case would be: Scrapdropped*ShipLvl/5= points gained
however the reduced cargospace seems more realistic (in this futuristic game
![Razz :P](./images/smilies/icon_razz.gif)
)