The big thread of things that are wrong

Report bugs and errors found in the game.
keysersoze
Posts: 35
Joined: Fri Feb 27, 2009 5:46 pm

Re: The big thread of things that are wrong

Post by keysersoze »

ecvej wrote:Same thing with my HW which is dead.

Also, I died and came back as Bor even though my HW is gone :)
at least its not still visible on the radar.... if it was could a repper with scrap theoretically repair it?
ecvej
Developer / Administrator
Posts: 704
Joined: Sun Sep 28, 2008 11:43 pm

Re: The big thread of things that are wrong

Post by ecvej »

keysersoze wrote:
ecvej wrote:Same thing with my HW which is dead.

Also, I died and came back as Bor even though my HW is gone :)
at least its not still visible on the radar.... if it was could a repper with scrap theoretically repair it?
We haven't tested any reppers yet, lord knows how many bugs they'll be with them :P
Lethal2Trash
Posts: 15
Joined: Fri Feb 27, 2009 11:58 pm

Re: The big thread of things that are wrong

Post by Lethal2Trash »

I'd be more than happy to try out a repper now? :-P
ecvej
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Posts: 704
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Re: The big thread of things that are wrong

Post by ecvej »

Cool, I've just taken one too. Guess you'll have to get yourself killed ;)
ecvej
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Posts: 704
Joined: Sun Sep 28, 2008 11:43 pm

Re: The big thread of things that are wrong

Post by ecvej »

iceblink wrote:By the way: logs show negative HPs remaining on a killed target, instead of "target destroyed"
It should now mark as destroyed instead of a negative HP figure :)
ecvej
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Posts: 704
Joined: Sun Sep 28, 2008 11:43 pm

Re: The big thread of things that are wrong

Post by ecvej »

the image on repair (other ships) buttons is shown multiple times instead of once.

also repairing ships isn't fully functional yet. Function to count enemy ships in sector is missing.
ecvej
Developer / Administrator
Posts: 704
Joined: Sun Sep 28, 2008 11:43 pm

Re: The big thread of things that are wrong

Post by ecvej »

<keyser> hmmm, being killed by PDS doesnt log on my total deaths counter
<keyser> Total deaths 0
ecvej
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Posts: 704
Joined: Sun Sep 28, 2008 11:43 pm

Re: The big thread of things that are wrong

Post by ecvej »

ecvej wrote:
  • Taunt from Keyser shows as red, giving away the identity of the enemy LC. Taunt from iceblink isn't red. Presumably he hasn't viewed the LC panel yet.
  • Comm from friendly LC is green (not red).
Fixed 8-)
ecvej
Developer / Administrator
Posts: 704
Joined: Sun Sep 28, 2008 11:43 pm

Re: The big thread of things that are wrong

Post by ecvej »

When trying to repair a base:-
Error in sql: [ CALL sp_repair(5, 0, 4, , 112, 1) ]
You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near ' 112, 1)' at line 1Error executing sql query. See non-existant log for details
ecvej
Developer / Administrator
Posts: 704
Joined: Sun Sep 28, 2008 11:43 pm

Re: The big thread of things that are wrong

Post by ecvej »

Per discussion in Taras, incomming pilots should receive sector comms and the sector comms they send should go to their destination.
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