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Re: The big thread of things that are wrong

Posted: Mon Dec 05, 2011 1:54 pm
by iceblink
Someone should add

&chf=bg,s,000000

to the legion ranking chart... that way the background will be black :geek:

Re: The big thread of things that are wrong

Posted: Mon Dec 05, 2011 3:41 pm
by piggycape
Turn of move Attacker/Repairer Points adjusted Points after move
319 Steak -566 3929
319 Steak -449 4495
319 Steak -62 4944

Could have sworn I jumped before he hit me....

Re: The big thread of things that are wrong

Posted: Mon Dec 05, 2011 11:16 pm
by Steak
not quite :P i'm known in the wild west as 'Quick-Draw Steak' ;)

Re: The big thread of things that are wrong

Posted: Tue Dec 06, 2011 10:26 pm
by Steak
A way to stop the 'team that does nothing' winning - when a legions' base blows up, so does the entire legion.

Therefore they can't retaliate with nothing to lose (hence joining up with the remaining legion that didn't blow up their base), unless they start over by being lucky enough to be assigned to that team, or going rogue if being assigned to the legion that blew up their base. I think that is a fair penalty for allowing your base to be blown up.

Re: The big thread of things that are wrong

Posted: Wed Dec 07, 2011 1:07 am
by JackBlackIV
Yeah, pretty sick, how the jax now are blowing up tibrar, while the krils have their hands free to kill bunnies in PK...

And according to iceblink's book (at least yesterday) a cruiser killing a level 3 was bunny hunting and is bad, while today his legion does the same as well... so you might wanna look into that as well.

Re: The big thread of things that are wrong

Posted: Fri Dec 09, 2011 7:06 pm
by Flint
Deactivating and then resetting vac mode after you have moved makes it look like you haven't moved that tick on Squad info and scans.

Tick 45 Set vacation to start from tick 53
Tick 45 Deactivated or cancelled vacation
Tick 45 Self repaired
Tick 45 Self repaired
Tick 45 Self repaired

(status bar)
Current location: Tibrar Moves: 0 Hitpoints: 4708/8000 Score: 21,596

(on squad page after moving)
Flint* Tibrar 4 21,596 4708/8000 44

(Command centre scans after moving)
Flint* Ajaxian 4 21,596 4708/8000 44

wierd.

Re: The big thread of things that are wrong

Posted: Fri Dec 09, 2011 7:38 pm
by ecvej
Good bug report, thank you :)

Re: The big thread of things that are wrong

Posted: Mon Dec 12, 2011 6:42 pm
by iceblink
While the game is paused, i tried to vote no-confidence and got this:

There is an error in the response:
Oh noes!

An error has occured. If the problem persists, please make a bug report including the following details:

This timestamp: Mon Dec 12 18:36:35 2011
The requested URI: /vote_lc_approval.php
The file containing the error: db.php:73
A description of what action you were trying to do when the error occurred: ???

Re: The big thread of things that are wrong

Posted: Fri Dec 16, 2011 11:39 pm
by JackBlackIV
Steak wrote:A way to stop the 'team that does nothing' winning - when a legions' base blows up, so does the entire legion.

Therefore they can't retaliate with nothing to lose (hence joining up with the remaining legion that didn't blow up their base), unless they start over by being lucky enough to be assigned to that team, or going rogue if being assigned to the legion that blew up their base. I think that is a fair penalty for allowing your base to be blown up.
Another - less violent - way might be to give all ships 67% shields damage if their base blows. That way they are severely punished if their base blows, yet they can survive if they manage to overcome this damage. 67% could also be taken off current hp :)

Re: The big thread of things that are wrong

Posted: Tue Dec 20, 2011 8:14 am
by Zypher
All pilots in frantic are jaxs. And stick I'm hyper ss turn starts tick 2