The Violet Sector is a FREE multi-player turn based game. Join a
legion and battle against other players from all around the world for
domination of the galaxy! Strategise and team up with friendly pilots to
dominate sectors and hyper to new areas to beat the enemy.
It's simple to pick up and play at any time throughout the game time, and
unlike many other similar games you're playing towards a goal - to destroy
all enemies! We don't need to reset the game just to allow new players to
catch up. The game will only start again when one side dominates!
You can play the game from any computer with internet access or your mobile phone.
::Announcement by Zypher — Thu Jan 19, 2023 9:41 pm::
Let’s spread the word and see if we can get 100+ pilots for the 50th anniversary Beta!
Here are some changes from last game (all other settings are the same from the previous game setting)
A few changes,
-cloakers (6 moves to cloak, 2 de-cloak)
-scrap generated has been increased
-self rep for non-capital ship increased, slightly
-biggest change, capital ships need 100,000 points now to turn in.
-can change ships at 50,000 but will revert to 32k
::Announcement by Zypher — Fri Oct 21, 2022 6:59 am::
New game next Friday October 28th
New Beta Friday October 28th, Rust game set; Homeworlds 500,000 hp, dock 100,000 hp. Ship change open at 32,000 points, can change every 16 ticks. Scrap regen increased by 25%, LC special gates cost 10,000 scrap, LC damage anomaly costs 15,000 scrap, LC repair anomaly costs 20,000 scrap. 10 moves per tick, hypering cost 5 moves, entering carrier cost 5 moves, entering dock cost 5 moves, cloaking cost 6 moves, but 0 for decloaking. Increased self repping per move but also 2 moves to self rep now.
::Announcement by calundra — Tue May 31, 2022 11:05 pm::
New game - this Friday
New game this Friday June 3th 12pm BST (GMT+1)
New Rust game mode
Home worlds will start with 1,000,000 hp
Each tick HW will lose 1% hp from max (and current if that would then exceed max)
Scrap generated reduced in Roids/UCS/NSA
Shooting ships will produce scrap in sector per shot based on level of target.
Destroying ships will also produce larger amounts of scrap based on level of target.
No LC scrap system all scrap will be added to the HW automatically.
::Announcement by Lapoor — Thu Apr 22, 2021 8:11 am::
A new game will start May 3rd at 12:00 GMT+1 2021
* LC's can now use scrap to create positive and negative atmospheric anomalies in the sector of their choice except enemy homeworlds.
* Decoy damage has been lowered.
* Ship changes after you've reached level 5 will reset your score back to 32000.
See you in the roids.
::Announcement by ecvej — Fri Apr 02, 2021 5:42 pm::
Everything old is new again
It's the 20th anniversary of TVS in a few days!
What better way to celebrate than to login and play the game starting noon on Monday 5th April.
To help you reminisce we have restored the old version of the forum at https://archive.violetsector.com/
New this round:
Each legion has a dock in its homeworld which acts like a static carrier which also repairs your ship with 500 hp each turn, this dock can be killed / repaired even brought back to life if you have enough scrap. Entering and Exit cost 1 move.
Cloaking cost 2 moves, all other actions cost 1 move